"Shadow and Light" is the continuation of the New Era campaign pitting the finest crew that the Reformation Coalition has to offer against an ever more dangerous “Wilds”.
The RC have made contact with the Unity of Promise, but are they allies or enemies? They have torn the mask from the Guild of Merchants and revealed them to be puppets of the enigmatic AI “Father”, resulting in a declaration of war between the RC and the Guild.
We start again some three months after war is declared. An uneasy calm has descended on the region with the Guild disappearing from view. Time to draw breath, make preparations and decide on next steps. But …
Event Description
"Shadow and Light" is the continuation of the New Era campaign pitting the finest crew that the Reformation Coalition has to offer against an ever more dangerous “Wilds”.
The RC have made contact with the Unity of Promise, but are they allies or enemies? They have torn the mask from the Guild of Merchants and revealed them to be puppets of the enigmatic AI “Father”, resulting in a declaration of war between the RC and the Guild.
We start again some three months after war is declared. An uneasy calm has descended on the region with the Guild disappearing from view. Time to draw breath, make preparations and decide on next steps. But …
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